PocktVR

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Virtual Reality promises to be the most influential web technology in a decade. But for the most part, it’s still a read-only experience. pocktVR lets anyone create and share interactive, 360-degree experiences that can be viewed with VR headsets like Oculus Rift and Google Cardboard. Users of the service can upload photo- and videospheres and annotate them with text, audio, and hyperlinks to tell an interactive visual story.

Working with a small team at Junior, I was involved in the creation of PocktVR from ideation to execution. The initial ideas came out of a weeklong sprint and were developed into an embryonic but fully-functional web application over several months of iterative design and development.

Roles

  • Concept/Strategy
  • UX Design
  • Frontend Development
  • Full-Stack Development

Technologies

  • A-Frame
  • React
  • Node.js
  • MongoDB
  • Webpack
  • Babel
  • Mocha
  • HTML/JS/SCSS
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